An adrenaline-pumping augmented reality (AR) first-person shooter (FPS) game that blends the real world with immersive digital combat. Players can engage in exciting missions, battle virtual enemies in real-world locations, and compete with friends using AR-powered gameplay and realistic weapon mechanics.
Role: Product Manager and Frontend Developer
I spearheaded the development of Dodge3D, an AR-powered first-person shooter game, blending real-world interaction with immersive digital combat. As Product Manager, I led the product vision, collaborated with game designers and developers, and managed feature prioritization to create an engaging and high-energy gameplay experience. As Frontend Developer, I worked on the UI implementation and AR integration to ensure smooth and responsive player interactions. This project brought an exciting and interactive FPS experience to mobile gaming.
Tech Stack: Swift